Curriculum
Chapter 1
- What is THREE.js? How does it compare to Unity, Unreal, Babylon.js, etc?
- Creating a basic scene with a moving mesh
- Resizing
- Cameras
- Geometry
- Materials and Lights
- Textures
Chapter 2
- Particles
- Fragment and Vertex Shaders
- Postprocessing
Chapter 3
- Blender + THREE.js
- GLTF Features
- Baked animations
- Baked lighting
Chapter 4